Sound is a secret skill.
A invisible force.
An hidden ally.

System Breakdown


Project type: Isometric shooter
Project style:
Sci-fi sovietpunk
Quest: Sound design & soundtracks
Genre: Sci-fi, techno
Vibe: Inspired by techno, Doom game series

  • Isometric shooter

  • Sci-fi sovietpunk

  • Sound design & soundtracks

  • Synthwave, techno

  • Cyberpunk & Soviet period

  • 50 sound effects, 3 min. of music

    Bestiary of Humans


    Project type: Audio drama
    Project style:
    Horror, dark fantasy
    Quest: Soundtracks & audio postproduction
    Genre: World & ethnic
    Vibe: Strongly inspired by mongolian culture

    • Audio drama

    • Horror, dark fantasy

    • Soundtracks & audio postproduction

    • World & ethnic

    • Mongolian culture

    • 13 minutes of music

      Angvalion Universe


      Project type: RPG High fantasy universe
      Project style: Low fantasy
      Quest: Soundtracks
      Genre: Fantasy, world & ethnic, orchestral
      Vibe: Inspired by medieval times, Celtic mythology and Divinity game series

      • TTRPG

      • Low fantasy universe

      • Soundtracks

      • World, ethnic & orchestral

      • Medieval, Celtic mythology

      • 21 minutes of music

        Laran: Gothic Modification


        Project type: Original modification for game Gothic II: Night of the Raven
        Project style: Low fantasy Action RPG
        Quest: Soundtracks
        Genre: Fantasy, world & ethnic
        Vibe: Inspired by soundtracks from Gothic Alfa, Gothic game series

        • Action RPG

        • Low fantasy universe

        • Soundtracks

        • World, ethnic & orchestral

        • Gothic Alfa, Gothic 1/2/3

        • 16 minutes of music

          Kayak Simulator VR


          Project type: Simulator of kayak swimming
          Project style: VR
          Quest: Sound effects
          Genre: Natural, authentic sounds
          Vibe: Inspired by nature

          • VR Simulator

          • Simulator of kayak swimming

          • Sound effects

          • 120 sound effects

            The developers have spoken.

            Once again, thank you very much for such well-made sounds and super communication. We’ll recommend you widely if anyone in the industry needs sounds for their project 🙂
            Ignacy Rogaski
            CEO & Project Manager, Backbone Studio
            Your soundtracks do a very good job. We are very satisfied! At first I wanted to write what I expect, but after the audio document and references I realized that […]
            Filip Tobiasz
            CEO & Founder, Angvalion RPG Universe
            Wow, the soundtrack is first class! I’m shivering as I listen to it! You captured the atmosphere of the island perfectly!
            Szymon Białoń
            Co-founder & Game Director, DarkModders Team
            Wow, very good job. The sounds are amazing. The medium stroke and the kayak passing on sand are my favorite. 👏
            Sylvain Simard
            Founder of MadGames.io & Med Simulator, XR/VR
            Great work! They were lucky timo have you on the project, Victoria!
            David Mullich
            Game Producer (Heroes of Might and Magic® 3), Game Design Professor

            Let's meet
            the way you like


            Join us for a chat about your game. We'll understand your needs and estimate the cost and time of creating music and sounds.

            How it works
            in 4 simple steps


            Creating sound effects and music is an integral part of game development, so to make it easier to collaborate, we've organized them into a clear process.

            1. Discovery call

            Once the call begins, we’ll ask you questions about your game to understand your needs. Through the conversation we'll estimate the price and time needed to create the music and sounds.
            • Getting to know your game and audio expectations
            • You'll know the price of creating audio
            • Estimating the time to produce music and sounds

            2. We create Audio Document

            We know that it's difficult to accurately discuss music or sounds. That's why we'll create a Audio Document, where we collect references and describe the vision of the music and sounds in detail to make sure we have a good understanding of your expectations.
            • Gathering relevant music and sfx inspirations
            • We detail the concept for music and sfx
            • Creating a Audio Document for your game

            3. We produce music and sound effects

            We produce sounds and music in a style tailored to your game. We communicate on Discord, Linkedin or via mail, where you can give us your feedback, and we'll work to 100% satisfaction.
            • We produce audio to suit your game style
            • You send feedback on Discord, Linkedin or via email
            • We work to achive 100% satisfaction

            4. The music and sounds are ready to play

            The final version of the music and audio are available for download through the link and ready to be implemented in your game.
            • Mixing and mastering music and sound effects
            • Soundtracks and sfx are ready to be implemented into the game
            • Now players will hear your game loud and clear

            Write to us!

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